You can import bitmaps of
several file types directly into Flash to use in your Flash movie. It is
important to remember that even though you can edit and resize bitmaps
in Flash, the original bitmap will always be embedded in the exported
Flash file. If file size is an issue, it is best to bring your bitmapped
art in at the size you want to export it. For example, if your image is
going to be 160 pixels by 160 pixels in the final movie, it is best to
import it at this size and not resize it up or down in Flash. You will
end up with higher-quality images and smaller files if you do this. You
can import files using the Import To Stage or Import To Library methods.
The Import To Stage method stores the bitmap in the Library and places a
copy on the Stage, while the Import To Library method stores the bitmap
in the Library and doesn’t place a copy on the Stage.
Import a Bitmap to the Stage
Scaling bitmaps reduces the
quality of the image, so it’s best to import an image into Flash at the
size you want it to be. If you need to scale an image in Flash, it’s a
good idea to import the image at a slightly larger size, so when you
scale it down, loss of quality is minimized.
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Import to the Library
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